Working Title – Miloses Resurgence
Genre – Action/Fantasy/Drama/Japanese
Duration – 4 Minutes
- Adobe Flash
- Adobe Animate
The general Idea is a minimum 3-minute long fight scene in which one of the characters goes through a major mental battle, this then causes them to re-evaluate their thoughts creating new values ultimately giving them the deciding factor in the fight.
To think about
- Colour – How am I going to incorporate colour into my animation?
- Sound – Am I going to add sound effects and voice overs?
- Visual Effects – How am I going to add in visual effects, what software would be best?
Ultimately I aim to create a 4-minute short consisting mainly of fast-paced action, however, there will be added story to keep the viewer intrigued. This will all be done via frame by frame animation using Photoshop to draw each scene out and putting them together as well as Aftereffects to lessen my workload allowing to use two types of animation techniques. This is also very helpful as I can add pre-built effects instead of drawing everything out myself. Lastly, I’ll be using Premierpro as my video editing software allowing to make any speed changes along with adding sound and a watermark.
Modern: Times, Values, Change
I feel Change would be a very interesting aspect to incorporate within my project as it allows for multiple connotations and different ways I could portray this in my animation. As a sub-aspect, I’m also going to add in Values as both parties have their own morals they abide by, I also feel this would keep the viewer interested and the story gets more developed.
Problems I may face
One of the key problems I’m going to face is the fact this is a very big and time-consuming project due to the fact I have planned to hand draw everything including Characters, Background, and Effects. One way I planned to help lessen my workload was reducing the amount of redrawing I had to do via simplifying the characters. I would do this by removing all unnecessary detail from the character leaving just the basic shape, however during very intense and detailed scene, I would re-add some of these details.
A major problem I’m going to have to work around is the fact that this will be my first-time doing animation frame by frame along with the programme I’m using for it. However, I feel this will give me a fresh look on things due to everything still being fresh in my mind.
These videos above are what helped me to chose photoshop as the selected software to create my animation in. As well as this it helped me to learn how to use the programme and navigate around the software, as this would be the first time me creating an animation within photoshop. This also helped me to understand the processes I have to go through to create my animation which made me adapt my goals and make that more realistic.
These two videos are a prime example of what I want to create. The first video may seem like it was easy to create due to the characters being blobs however this allowed them a lot more time to focus on the finer details such as the backgrounds and different effects. This video is highly what I base my FMP around as I was really drawn to it.
The video below is ultimately what I would aim to create if I had the extensive knowledge on how to create a frame by frame animation. As well as this the message the animation had along with how the story progressed really influenced my ideas especially with choosing what message to convey e.g. what values will be seen along with how I would incorporate change.
– BlackClover by Yuki Tabata
– Naruto by Masashi Kishimoto
– FullMetalAlchemist by Hiromu Arakawa
– FairyTail by Hiro Mashima
A very interesting idea came to me which I went and got multiple peoples unbiased opinions on. This idea was an interesting way to incorporate colour into my animation whilst also having an interesting meaning behind it. All of the animations would be drawn in black and white, so that includes the background and even the characters themselves, but would separate these thing is that all the effects (namely the powers) would be the only colour within the animation.
Anwil – Beloved (Welsh Origin)
Amor – Synonymous with love and romance (French Origin)
Prem – Love (Indian Origin)
Amadeo – Lover of God (Italian Origin)
Milos – Lover of Glory (Slavic Origin)
Kibou – Hope (Japanese Origin)
Fidel – Faithful (Latin Origin)
Daijon – God’s gift of hope (American Origin)
Milos is the definition of mediocre, average kid with an average family living an average life. Every day is the same thing, he knows exactly what will happen and when because every day is a repeat. He’s finally become tired of living this life, he wants to create a new life and he will stop at nothing to achieve his goals no matter what it takes.
Daijon comes from a family where his parent are no longer together. During his childhood, he suffered from family abuse and constantly being told he wasn’t good enough, and that his only purpose was that he was supposed to be his father’s prodigy. After years of constantly being told this repeatedly, he vowed to become better than his father without his help.
They both have a mutual friendship they honor, however, they both won’t let this come between winning. At any cost, they need to not just impress the scouts but the world now. They have to prove they are worth the time and effort of being chosen and the best way to prove this is winning.
The image below is Miloses mood board, each image has carefully been picked out to represent either a character look or character emotion I’m looking for. Each image has been precisely placed with the top row of images showing distraught, anger and sadness whereas the images below are showing how generic he is as well as other emotions.
Daijons mood board was my favourite to create. Below the images are separated into Confident, Battle ready and Calm on the left to Unpredictable, Enraged and Uncontrollable on the right.